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Many years later, for the reasons unknown, officials from the city arrive to take him back. The main protagonist, named Robert Foster is a Gap resident, originally from the Union City, he is a sole survivor of a plane crash, who was found and fostered by a scavenging tribe. Oh, and the city is controlled by a supercomputer LINC. So as the game itself puts it: “going up means going down”. In turn, those living in the city are divided among themselves based on their class: the higher your class, the lower you live. In the dystopian world of Beneath a Steel Sky people are divided into those who live outside the city, a deserted land called Gap, and those who live inside the Union City. As I was playing, I found even more resemblance between the two games, so I think Primordia was largely influenced by Beneath a Steel Sky, it was a fun discovery for sure, as Primordia happens to be one of my absolute favorite adventure games so far, and along it, now Beneath a Steel Sky is as well. Joey largely reminds me Crispin from Primordia, he is funny, often sarcastic and solves tasks that the main protagonist is unable to. It can open doors, steal and describe items, talk others into letting you through and can even give some hints, so it’s always good idea to talk to your little fellow once in a while, especially if you’re feeling stuck. In a nutshell, Beneath a Steel Sky is a classic point-and-click game with few not-so-common features (at least for the games I’ve played): the previously mentioned possibility of death and a robot sidekick called Joey to help you around. Furthermore, I found possibility to die to be fun and I think I’ve died nearly all possible ways of doing so (list at the end of the article).
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Luckily, apart from multiple ways of dying, Beneath a Steel Sky has none of that crazy stuff. Being very fresh to adventure gaming I have a rather silly fear of old games: unwinnable states, moon logic puzzles, possibility of dying, strange features as a result of a failed search of something new and bunch of other things that might disturb otherwise interesting story.
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